global gFloatReplaceMember, gPathDelimiter, gFloatName, gPuppetList
on mouseDown
PlaySound("RadioButtonClick")
set firstSprite to the aquaFloat of gPuppetList
set secondSprite to the cosmosFloat of gPuppetList
set thirdSprite to the tropicanaFloat of gPuppetList
set chosenFloat to SelectRadioButton(the clickOn, "Create Cast Radio Button On", "Create Cast Radio Button Off", [firstSprite, secondSprite, thirdSprite])